JUl 27 UPDATE LOG07/26/2023
Hello, Warlords!
We will update the game during our maintenance on July 27th, which will last for 3 hours and run between 12:30-15:30 (UTC+8). After the maintenance we will give all players 8,000 Bronze Coins, 300 Honor, and 15 Unit Medals as compensation for any inconvenience caused. Be sure to arrange your time accordingly.
The update will contain the following:
I. EVENT NOTICES
1. Let the Matchlock Ashigsaru's hailstorm begin!
Unit Background:
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The Matchlock Ashigsaru is a general category of firearms made on the island of Ashigsaru. Manufacturing techniques and tactics developed rapidly during Misheng's Rising Unrest period.
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While they fight with firearms rather than follow the way of the sword, the Matchlock Ashigsaru are an elite force to be reckoned with. Their great achievements cemented their name in history.
Info:
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Ashigsaru Rally: Sign in daily to get Ashigsaru Badge x5 and Box of Mastery x1.
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You can exchange 100 Ashigsaru Badges to unlock the Matchlock Ashigsaru unit. This exchange becomes available following the Aug 3 update, as well as free ways to earn the unit. Keep an eye out for future notices for more info.
Time:
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The initial sign-in event time is available from Jul 27 (until maintenance) to Aug 3 (until maintenance).
2. Attire Treasure Rotation
Info:
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The World Serpent's Attire Treasure and Hero's Return Attire Treasures are now available! The shortsword & shield skin [The World Serpent's Treasure] and the hero attire [Embroidered Uniform Officer] return for a limited time!
Time:
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Jul 27 through Aug 17 (until maintenance).

3. Season Doctrine Selection Kit Changes
Info:
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Added seasonal doctrines from the [Helheim] and [Colosseum] challenge quests to the Epic/Rare seasonal doctrine selection boxes of the Seasonal Store.
Doctrines:
Seasonal Epic Doctrine Selection Box Additions:
Huskarls: Storm
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Increases the Huskarls' movement speed by 10%.
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Increases the damage of [Sea Surge] by 15%.
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Increases the damage of [Huskarl Charge] by 15%.
Varangian Guards: Waraxes
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Increases [Shatter Shields]' damage by 10%.
Myrmillones: Merit
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Reduces [Myrmillo's Guard]'s cooldown by 5 seconds.
Retiarii: Agony
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Reduces [Spearfishing]'s cooldown by 5 seconds.
Seasonal Rare Doctrine Selection Box Additions:
Varangian Guards: Valor
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Increases the Varangian Guards' slashing damage by 50.
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Increases the Varangian Guards' piercing damage by 50.
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Increases the Varangian Guards' blunt damage by 50.
Dimachaeri: Viper
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Increases the number of enemies each soldier can attack with a single [Siccae Torrent] leap strike by 1.
Retiarii: Bulwark
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Increases health by 600.
4. Doctrine Pool Rotation
Info:
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Plains of the Iron Guard is available for a limited time. You have an increased chance to earn epic sword & shield infantry doctrines from the Plains of the Iron Guard.
Time:
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From Jul 27 (after maintenance) until Aug 17 (until maintenance).
5. Warfare Challenge Pack Rotation
Info:
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The [Highlanders] and [Paragons] Challenge Packs will be taken off the shelves under Store - Warfare Packs, and the [Helheim] and [Colosseum] packs will become available.
Time:
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From Jul 27 (after maintenance) until Aug 10 (until maintenance).
II. ADJUSTMENTS & IMPROVEMENTS
1. New Mastery Units
Imperial Pike Guards:
1. Increases piercing damage.
2. Increases piercing defense.
3. Increases piercing damage.
4. Increases piercing defense.
5. Gains a new skill, [Imperial Edict], during [Advance]. [Imperial Edict]: Ends Advance and assails the enemy. Kill each enemy unit will reduce 2 secs cooldown for [Advance].
6. Increases [Advance]'s damage dealt to cavalry.
7. Reduces melee damage taken from infantry during [Advance].
8. Becomes immune to crowd-control effects when causing damage for the first 3 times with [Advance]. The more damage to enemies dealt by [Advance], the higher damage [Imperial Edict] will have.
Imperial Javelineers:
1. Increases piercing damage.
2. Increases piercing armor penetration.
3. Increases piercing damage.
4. Increases piercing armor penetration.
5. Unlocks: [Shield Throw] deals piercing damage in melee range to up to 1 enemies.
6. Increases melee damage to infantry.
7. Increases ranged damage to cavalry.
8. [Shield Throw] can hit another 2 targets.
Prefecture Pikemen:
1. Increases piercing damage.
2. Increases piercing armor penetration.
3. Increases piercing damage.
4. Increases piercing armor penetration.
5. Can now use [Last Stand] during charge. Increases charge's speed by 15% and damage by 200, and it now grants 3 seconds immunity to crowd-control.
6. Increases charge damage.
7. Reduces ranged damage taken.
8. When hitting a target with charge while in [Last Stand], gains 300 to all attributes for 6 seconds.
Ironcap Spearmen:
1. Increases slashing defense.
2. Increases maximum health.
3. Increases slashing defense.
4. Increases maximum health.
5. Successful blocks make the next attack Concuss the enemy for 0.5 seconds.
6. Reduces damage taken from 4-star units.
7. Reduces damage taken from 5-star units.
8. Starts dodging all damage for 0.3 seconds (1.5s cooldown) and removes all damage over time effects after getting hit by a unit.
Demesne Javelineers:
1. Increases piercing damage.
2. Increases piercing armor penetration.
3. Increases piercing damage.
4. Increases piercing armor penetration.
5. Javelins reduce the enemy units' movement speed for 4 seconds.
6. Increases javelin armor penetration to infantry.
7. Increases javelin damage to infantry.
8. All attacks that hit replenish ammo.
2. New Waging War Mode Launching!
The all-new Ironcap Swordsmen trials are launching and will be available for any Warlord at level 23 and beyond.
Complete the trials for Unit Medals and Scrolls of Mastery!
3. Siege Map Rotation
We're adding 4 new maps to the [Siege Battle] map pool: La Grande Gloire, The Great Wall, Quinn Ruins and Turul Város.
III. BUG FIXES & IMPROVEMENTS
1. Improved the Men-at-Arms animation as they get hit.
2. Improved the usage logic and UI of using Scrolls of Mastery.
3. Fixed an issue with the [Territory War] quest Impassable where soldiers killed of house members didn't count toward quest progress.
4. Fixed an issue where the preview sometimes didn't show correctly when viewing [Campaign] (F5).
5. Fixed an issue where World Map event items added to Resource Piles on the world map couldn't be extracted.
6. If you're experiencing lag or stutter in cities, you can now adjust the number of players shown in cities under [ESC] - [Graphics Settings].