JUN 29 UPDATE LOG06/28/2023
Hello, Warlords!
We will update the game during our maintenance on June 29th, which will last for 3 hours and run between 12:30-15:30 (UTC+8). After the maintenance we will give all players 8,000 Bronze Coins, 300 Honor, and 15 Unit Medals as compensation for any inconvenience caused. Be sure to arrange your time accordingly.
The update will contain the following:
I. EVENT NOTICES
1. New Mode - Waging War
Waging War will be available from the left side after pressing J.
This is a solo mode where you must use the units required for the map.
Completing the map will grant you rewards.
You can play the map multiple times but you'll only get the rewards once. The map is always available and there's no time limit.
2. Honor Shop Discount
Uncommon Infantry Scroll of Mastery
Exchange Price: 200 (Original Price: 450)
Purchase limit: 200
Can be exchanged from Jun 29 to Aug 31 (until maintenance).
3. Warfare Challenge Pack Rotation
The [Snowstorm] and [Northmen] Challenge Packs will be taken off the shelves under Store - Warfare Packs, and the [Dynasty] and [Tyranny] packs will become available.
Event runs from Jun 29 through Jul 13 (until maintenance).
II. ADJUSTMENTS
1. Unit Balance Changes
Leadership Reduction for Some 5-star Units
Orochi Samurai 300 → 295
Iron Reapers 315 → 305
Modao Battalion 315 → 310
Falconettii Gunners 330 → 320
Tercio Arquebusiers 310 → 300
Siphonaris 330 → 315
Pavise Crossbowmen 325 → 305
Hashashins 305 → 295
Houndsmen 320 → 310
Retiarii 320 → 305
Varangian Guards 315 → 300
Monastic Knights 305 → 295
Fire Lancers 305 → 285
Silahdars 320 → 305
Rattan Rangers 305 → 295
Kheshigs 310 → 300
Cataphract Lancers 310 → 305
Modao Battalion Changes
[Modao Battalion] Damage Reduction from Infantry 8% → 22%; Damage Reduction from Cavalry 33% → 45%
[Modao Battalion] Piercing Damage Multiplier: 100% → 110%; Slashing Damage Multiplier: 50% → 70%
Yanyuedao Cavalry Changes
[Mounting Dread] and [Dread Unleashed] reduce the Yanyuedao Cavalry's defenses by 150.
[Dread Unleashed]’s maximum slashing damage bonus obtained at full charge: 1650 → 1521.
Orochi Samurai Changes
1. [Double Strike]'s base damage increased by 10%, and it gains 30% more damage from speed.
2. Gains 20% damage reduction against cavalry.
2. New Unit Masteries
Javelin Sergeants
1. Increases piercing damage by 80.
2. Increases ammo by 10%.
3. Increases piercing damage by 80.
4. Increases ammo by 10%.
5. Each javelin kill restores 2 ammo.
6. Increases javelin block break by 300.
7. Increases javelin damage against infantry by 500.
8. [Throw Javelin] hits grant a 3% stacking damage buff to [Throw Javelin], stacking up to 30%. Buff is lost when the unit is withdrawn.
Imperial Spear Guards
1. Increases piercing armor penetration by 60.
2. Increases movement speed by 5%.
3. Increases piercing armor penetration by 60.
4. Increases movement speed by 5%.
5. Recovers 40 health every second.
6. Reduces ranged damage taken from 5-star units by 200.
7. Reduces damage taken from cavalry by 200.
8. Attacking the same hero or unit 5 times within 2 seconds Concusses them for 1 second. Can only trigger once every 5 seconds.
Halberdiers
1. Increases health by 180.
2. Increases slashing defense by 50.
3. Increases health by 210.
4. Increases piercing defense by 50.
5. Dealing damage with [Stand Firm] 5 times grants [Firm Force]. [Firm Force]: Increases the damage of the next [Stand Firm] by 30% (calculated individually for each soldier).
6. Increases damage dealt to cavalry by 400.
7. Reduces damage taken from cavalry by 300.
8. [Firm Force] damage also heals the Halberdiers for 500 health.
Javelin Militia
1. Increases piercing damage by 80.
2. Increases piercing armor penetration by 100.
3. Increases piercing damage by 80.
4. Increases piercing armor penetration by 100.
5. [Charge] tosses 1 extra javelin at no extra ammo cost.
6. Increases javelin armor penetration against infantry by 600.
7. Increases javelin damage against cavalry by 600.
8. [Charge] is guaranteed to break block, and temporarily Concusses heroes.
Ironcap Swordsmen
1. Increases movement speed by 8%.
2. Increases slashing damage by 80.
3. Increases movement speed by 8%.
4. Increases slashing damage by 100.
5. Increases [Ironcap Charge]'s block break by 100%, and makes it knock back units and heroes.
6. Increases damage dealt to polearm units by 400.
7. Increases the damage of [Ironcap Charge] by 200.
8. [Ironcap Charge] grants immunity to the daze effect but is still susceptible to knockdown, throw, and knock-back effects.
3. Returning Veteran Event Changes
We're increasing the drop rate of the Auctioneers' Signet Ring item after completed Siege Battles with this update.
Players who had already activated the Returning Veteran event will receive Veteran Equipment, Troops & Horses and Artillery Armory chests based on how many Siege Battle wins they've accrued and number of rewards drawn. Draws for the first two chests carry over, while those of the Artillery Armory do not.
4. Anti-Hack Upgrade Together With NetEase YiDun
We've continuously worked on faction balance and maintaining a healthy game environment ever since Conqueror's Blade's inception. Naturally, we've encountered plenty of difficulties and setbacks over the years, and we're incredibly thankful for everyone's support. To provide an as great experience as possible, we're resolved to crack down on the usage of third-party programs. We've revamped our anti-hacking system together with NetEase YiDun to further step up hack prevention.
This new anti-hacking system will expand and enrichen our hack-detection methods, for more or less 24/7 monitoring. This will hopefully serve to curb hacking further and bring an even greater experience!
5.Other Changes
1. Added an interface navigation to the Honor, Mastery Point and XP Pool icons showing how to acquire these.
2. Added a display showing whether units have unlocked their 8th mastery to the in-combat Tab and death recap menus.
3. The mastery status of each unit will now be displayed on their overview icons.
4. Adjusted the Flag Frenzy mode description: Weapon runes equipped in the city take effect, while armor runes do not carry over to this mode.
III. BUG FIXES
1. Fixed issues with model clippings for the Blizzara Oni and Royal Dragon attires.
2. Fixed an issue where the Rattan Marksmen's weapon didn't show in the Barracks.
3. Fixed an issue where sword & shield units were unable to block ranged attacks during [Shield Rush].
4. Fixed an issue where polearm units sometimes couldn't perform attacks during Brace skills.