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MAR 9 UPDATE LOG
03/08/2023

Hello, Warlords! 

We will update the game during our maintenance on March 9th, which will last for 3 hours and run between 12:30-15:30 (UTC+8). After the maintenance we will give all players 8,000 Bronze Coins, 300 Honor, and 15 Unit Medals as compensation for any inconvenience caused. Be sure to arrange your time accordingly.

The update will contain the following:

 

I. EVENT NOTICES

1. Champion Trove is On! Get Exclusive Eternal Weapon Skin!       

      The time has come to lead your forces toward even greater heights! Fight fire with fire in the all-new Champion Trove mode! Participate to earn seasonal weapon skins and Artificer's Stones!

 

Info:

1. You accrue stars by earning a winning streak in the Champion Trove. However, you'll lose all your stars in defeat. Accrue stars to upgrade the trove:

 1 Star: Iron Chest

 2 Stars: Silver Chest

 3 Stars: Gold Chest

*The first Gold Chest you open is guaranteed to contain a Weapon Attire Selection Box.

 2. You can use Protection Tickets to keep your stars even in defeat:

     Protection Ticket: Use in the deployment phase to prevent any loss of stars should you lose the battle. This item only consumes when defeated.

3. The Champion Trove will be played using the Escalation (Siege) ruleset, meaning that you will be able to use any unit except for those of the Eternal season and the Chevaliers.

4. Extra Info:

 (1) You will be provided equipment, units and artillery.

 (2) Everyone will have 900 leadership.

 (3) Attackers can deploy 2 rare artilleries while defenders can deploy 1.

 (4) Seasonal restrictions have no effect and you can use all unit tiers.

 (5) You can match in teams of up to 3.

5. Event-exclusive quests available from the Warden. These are available from Mar 9 (after maintenance) through Mar 23, 0:00.

(1) Play 10 Champion Trove matches and achieve a B or better rating to earn [Crescent Monks] Pay Off Voucher x2 or Unit Medal x30.

(2) Play 20 Champion Trove matches and achieve a B or better rating to earn Treatise x5.

(3) Win 10 Champion Trove matches to earn Artificer's Stone x30.

 

The mode will be available from Mar 9 through Mar 23 (until maintenance) and can be accessed via [J - Events].

*This mode counts toward Siege Battle-type challenges/quests.

 

2. Attire Treasure Rotation

The Tiger General Attire Treasure is being replaced with the Fields of Glory Attire Treasure. The legendary weapon skin [Draconium Fatalis] returns for a limited time!

Runs from Mar 9 through Mar 30 (until maintenance).

 

3. Limited-Time Doctrine Pool Rotation | The Carnage Fields Available for a Limited Time

New Doctrine: Ardent Knight

Effect: When taking melee damage, 100 points are converted into bleed damage lasting 3 seconds, during which damage and movement speed is increased by 15% (duration is not refreshed).

Applicable Units: Monastic Knights, Symmachean Stalwarts, Spear Sergeants, Symmachean Paladins, Men-at-Arms, Squires, Demesne Spearman

       The chance to excavate the Ardent Knight doctrine and epic doctrines for mounted lancers is increased in The Carnage Fields. The [Ardent Knight] doctrine will only be available from The Carnage Fields during this event, after which it will be available from The Carrion Bird's Banquet and The Field of Broken Lances.

Runs from Mar 9 (after maintenance) through Mar 30 (until maintenance).

 

4. New Store Items

Weekly Frontline Supplies Pack:

Frontline Supplies x12

Silver Coin x50,000

Discount Price: 300 Sovereigns

Weekly Buy Limit: 1

 

5. Warfare Challenge Pack Rotation

The [Wrath of the Nomads] and [Soldiers of Fortune] Challenge Packs will be taken off the shelves under Store - Warfare Packs, and the [Blood of the Empire] and [Expedition] packs will become available.

Runs from Mar 9 through Mar 23 (until maintenance).

 

II. ADJUSTMENTS

 

1. Hero Changes

Longsword & Shield:

[Mercy of Heaven] no longer grants melee damage reduction. Health recovery icon replaced to make it more easily distinguishable from Bandage.

Nodachi:

Improved skill descriptions regarding [Health Drain] and [Bloodcraze] to increase readability. Their actual effects remain unchanged.

 

2. Artificer’s Forge Improvements

You can now see the maximum possible attribute value of equipment you add to the Artificer's Forge. The colors of attributes change when they are of a fairly high value.

We've added animations and sound effects for when you lock attributes and for reforging.

 

3. Seasonal Doctrines Available in the Seasonal Store

       The [Epic Seasonal Doctrine Selection Box] and [Rare Seasonal Doctrine Selection Box] are now available in the Seasonal Store. These contain doctrines exclusive from the [Soldiers of Fortune] to [Paragons] seasons. (Doctrines from other seasons will become available in the future)

The Epic Seasonal Doctrine Selection Box costs 300 Badges of Heroism. Seasonal Buy Limit: 2

The Rare Seasonal Doctrine Selection Box costs 100 Badges of Heroism. Seasonal Buy Limit: 2

 

4. Other Changes

1. Added the option to "Turn off mini-map in combat (boosts performance)" under [Settings] - [UI]. Please note, the square mini map affects your performance more than the circular one.

2. Due to compatibility issues with some graphics cards, the 'Super Resolution' option has been disabled in the Display Settings. It will be restored after the compatibility issue is fixed. Please stay tuned for further notice.

 

5. Balance Changes - Crescent Monks

1. Adjusted the cooldown and duration of [Deadly Epicycle] to 4.5 seconds (was 6 seconds), allowing for more frequent triggers of [Deadly Epicycle] and making the skill more flexible. Damage has also been increased by 12%.

2. If there is no enemy around when using [Deadly Epicycle], Crescent Monks will first move towards the enemy before waving the weapon. Increased the judgment frequency of [Deadly Epicycle] in the blocking angle and attack range.

 

III. BUG FIXES

1. Fixed an issue on [Daicheng] with the models of a group of guards.

2. Fixed an issue where a flower bed model was missing on [Daicheng].

3. Fixed an issue where an incorrect deployment background for [White Elk Fort] was used for Territory War.

4. Fixed issues related to some unit kill scores.

5. Fixed an issue where you sometimes couldn't roll immediately after using [Monstrous Blade] or [Blood Oath].

6. Fixed an issue where some non-damage hero skills would still cause damage.