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Spet. 1st Balance Change Notice
09/01/2022

Buffed:

 

We have buffed some units who didn’t have ideal performance in the game.

 

Ironcap Scouts

○ 1. Increased the slashing armor penetration damage to moving attack and [Charge] by 30%;The benefits earned from movement speed now is increased to 60% (was 30%).

○ 2. When attacking in high speed, Ironcap Scouts can slightly knock back enemy units.

○ 3. Increased the attack frenquency when moving, now the connection between 2 consecutive attacks is more smooth.

○ 4. Improved Ironcap Scouts’ ability in predicting enemy’s attack when moving, it now adapts to their movement speed.

 

Selemchid Cavalry

○ 1. Increased the slashing armor penetration damage to moving attack and [Charge] by 30%,The bonus cap for earning benefits from movement speed now is increased to 60% (was 30%)

○ 2. When moving in high speed,Selemchid Cavalry now can hit one more enemy than before, and can slightly knock back enemy units.

○ 3. Increased the attack frenquency when moving, now the connection between 2 consecutive attacks is more smooth.

○ 4. Improved Selemchid Cavalry’s ability in predicting enemy’s attack when moving, it now adapts to their movement speed.

 

Coutiliers

○ 1. Increased piercing armor penetration damage to [Charge]. It now can be increased with movement speed, up to 50%.

○ 2. The max speed of [Charge]now is 20% faster than before. The max benefits gained from movement speed now is increased to 85% (was 50%).

○ 3. The cooldown time of [Charge] now is reduced to 35 secs (was 50).

 

Cudgel Monks

○ 1. The cooldown time of [Windmill Strike] now is reduced to 21 secs (was 30).

○ 2. Increased the dealing damage frequency of [Windmill Strike]. When sweeping their weapon, they could be dealing  5 times damage to enemies (was 30). They now can be more effective to fight against enemies.

○ 3. Basic attack has 22% chance to trigger [Windmill Strike].

 

Nerfed:

 

Odin's Berserkers

Berserkers were too good when fighting against low-tier units.Their abilities in healing up themselves and reducing damage taken were too good with [Frenzy]. Most time, Berserkers can gain benefits without paying too much, which didn’t match up their poistions in the battles.

Adjustments:

○ 1. Their Rage growth speed when taking damages now is decreased by 15%.

○ 2. Berserkers will take 43% damage more (was 35%) when using [Frenzy].

 

Outriders

Previously, Outriders will gain huge defenses right away after using [Ride Like the Wind], and then decreased by time. This ability can help Outriders avoid great number of damages when playing against 3-star units, which didn’t match up their position as a light armor calvary in the game.

Adjustments:

○ Adjusted the decreasing speed of [Ride Like the Wind]. The total number of denfense increased for the duration remains the same, but the max number that can be gained is reduced by 25%.