Spet. 1st Balance Change Notice09/01/2022
Buffed:
We have buffed some units who didn’t have ideal performance in the game.
Ironcap Scouts
○ 1. Increased the slashing armor penetration damage to moving attack and [Charge] by 30%;The benefits earned from movement speed now is increased to 60% (was 30%).
○ 2. When attacking in high speed, Ironcap Scouts can slightly knock back enemy units.
○ 3. Increased the attack frenquency when moving, now the connection between 2 consecutive attacks is more smooth.
○ 4. Improved Ironcap Scouts’ ability in predicting enemy’s attack when moving, it now adapts to their movement speed.
Selemchid Cavalry
○ 1. Increased the slashing armor penetration damage to moving attack and [Charge] by 30%,The bonus cap for earning benefits from movement speed now is increased to 60% (was 30%)
○ 2. When moving in high speed,Selemchid Cavalry now can hit one more enemy than before, and can slightly knock back enemy units.
○ 3. Increased the attack frenquency when moving, now the connection between 2 consecutive attacks is more smooth.
○ 4. Improved Selemchid Cavalry’s ability in predicting enemy’s attack when moving, it now adapts to their movement speed.
Coutiliers
○ 1. Increased piercing armor penetration damage to [Charge]. It now can be increased with movement speed, up to 50%.
○ 2. The max speed of [Charge]now is 20% faster than before. The max benefits gained from movement speed now is increased to 85% (was 50%).
○ 3. The cooldown time of [Charge] now is reduced to 35 secs (was 50).
Cudgel Monks
○ 1. The cooldown time of [Windmill Strike] now is reduced to 21 secs (was 30).
○ 2. Increased the dealing damage frequency of [Windmill Strike]. When sweeping their weapon, they could be dealing 5 times damage to enemies (was 30). They now can be more effective to fight against enemies.
○ 3. Basic attack has 22% chance to trigger [Windmill Strike].
Nerfed:
Odin's Berserkers
Berserkers were too good when fighting against low-tier units.Their abilities in healing up themselves and reducing damage taken were too good with [Frenzy]. Most time, Berserkers can gain benefits without paying too much, which didn’t match up their poistions in the battles.
Adjustments:
○ 1. Their Rage growth speed when taking damages now is decreased by 15%.
○ 2. Berserkers will take 43% damage more (was 35%) when using [Frenzy].
Outriders
Previously, Outriders will gain huge defenses right away after using [Ride Like the Wind], and then decreased by time. This ability can help Outriders avoid great number of damages when playing against 3-star units, which didn’t match up their position as a light armor calvary in the game.
Adjustments:
○ Adjusted the decreasing speed of [Ride Like the Wind]. The total number of denfense increased for the duration remains the same, but the max number that can be gained is reduced by 25%.