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Conqueror's Blade August 26th Update Log
08/25/2021

Hello there, Warlords!

We will update the game during our maintenance on August 26th, which will last for 2.5 hours and run between 12:30-15:00 (UTC+8). After the maintenance we will give all players 7,500 Bronze Coins, Unit Medal*12 and 300 Honour as compensation for any inconvenience caused. Be sure to arrange your time accordingly.

The update will contain the following:

 

I. Event Notice

 

1. [Iron Reapers] Returns: 

The [Iron Reapers] in their heavy armour wield massive flails and are nigh-invincible when clashing with their foes. The Dynasty's war rages on and these iron bastions were reforged in blood, brimming with courage and might.

 

 

Following the August 26 update, we will be mailing a [Iron Reapers] (7 Days) Contract (ready with doctrines and training) to all Warlords.

 

2. [Heartbeat] Unit Attire Changes

We have seen that many of you are enjoying the Unit Attire [Heartbeat], and we understand that you want to be able to use it with other units as well and not only the [Cudgel Monks].

This is why we'll change this [Cudgel Monks]-exclusive attire into an attire any unit can use with the Midsummer celebrations! This change will be going live with the update. We are happy that you are all enjoying it so much!

Thank you for staying with us and wish you the best of luck in your endeavors in the Dynasty season!

 

3.  A new item will be available for the Summer Exchange Event following the September 2 update. 1 Fish Charm can be exchanged for 2 Core of Warfare Fragments. This exchange can be done up to 40 times.

 

II. Bug Fixes & Improvements

 

Resolved an issue where the nodachi's [Blood Oath] led to being unable to trigger the second phase of [Samurai's March].

Resolved an issue where the Modao Battalion's [Imperative Orders] skill reducing their damage taken from sword and spear cavalry also reduced their damage taken from Fire Lance Cavalry and Northern Lance Cavalry.

Resolved an issue where the Modao Battalion's lower node Unswerving III didn't take effect.

Resolved an error with the Condottieri Guards' Ironsides doctrine.

Resolved an issue where the poleaxe set [Fearless Paladin]'s 4-set bonus ([Bec de Corbin] skill can be used 4 times) effect wouldn't take effect.

Resolved an issue where one couldn't press esc to close the menu after using Cross-region Migration Tokens in the Borderlands.

Resolved an issue where players could get stuck in some areas of the [Dasuo Fort] Siege map.

Adjusted the attackers' spawn points on the [Allenburg] map to improve the gameplay experience, we have added a safe spawn point near the attackers' base during each stage. Players may opt to spawn here, however, we have not made any changes to the default spawn points at the front lines.

 

 

Added the ability to quick copy house and player IDs.

 

 

 

Adjusted the completion requirements of some Weekly Quests: 'Kill archers' has been changed to 'Kill archers or crossbowmen'; 'Kill spearmen' has been changed to 'Kill heavy shield units'; 'Use archers' has been changed to 'Use archers or crossbowmen'; 'Use tower-shield units' has been changed to 'Use heavy shield units'.

Resolved an issue with the Norse NPCs in Conqueror's City.

Added descriptions to Trade Posts in the Longting region.

Resolved an issue where draws from the event doctrine pool had a chance to fail. [We resolved this via a hotfix and compensations have been issued].

 

III. Result Menu Optimizations

 

1. Star Unit will be replaced with Unit Kill Details in the Personal Stats page of the battle result menu. This will elicit the number of unit types and soldiers you killed during the battle.

 

 

2. When checking the details of another player in the Team Stats page of the battle result menu, the badge menu has been changed to a Unit Kill Score menu, eliciting this player's unit kill details.

 

 

IV. Unit Changes

 

[Iron Reapers] Changes:

1. [Very Heavy Armour]'s damage taken reduction effect has been increased to 17% (up from 10%). This change will affect the [Monastic Knights]'s [Very Heavy Armour].

2. A new skill [Tiger's Guile]:

Passive: The Iron Reapers will readjust their position after attacking, and launch another basic attack.

Active: For 12 seconds after using Tiger's Guile, Iron Reapers have a chance to shock enemies they hit for a short spell, then get up close and knock them away.

 

V. Attire Changes

 

1. Resolved an issue with the displayed model after stenciling the [Cloudfrost] set appearance at the [Artisan].

2. Resolved an issue with the model position of the nodachi attire [Silver's Fancy]'s weapon being too high up while one's weapon was sheathed.

3. Resolved an issue with the shield being too small while wearing the shield attire [Chang's Duty] on female heroes.

4. Resolved an issue where the weapon didn't fully fit the weapon for the longsword & shield attire [Impassable Bastion].