Conqueror's Blade April 22nd Update Log04/22/2021
Hello there Warlords!
We will update the game during our maintenance on April 22nd, which will last for 2 hours and run between 12:00-14:00 (UTC+8). After the maintenance we will give all players 5,000 Bronze Coins and 200 Honour as compensation for any inconvenience caused. Be sure arrange your time accordingly. The update will contain the following:
I、 Hero Skill Fixes
1. Resolved an issue where the [Monstrous Blade] skill of nodachi heroes deal extra piercing armour penetration and slashing armour penetration.
II、 Event Map Fixes & Improvements
1. Resolved an issue where attires weren't displayed on the deathmatch [Cliff Duel] map.
2. Adjusted the location where the attackers may withdraw to on the [Heilung Fjord] map. The pathing attackers take as they withdraw will be more rational.
III、 System Improvements
1. While an event is active, right-click on an event item enables you to quickly access the exchange menu.
2. Added a page displaying the runes of players viewable when spectating a game. Each player's runes can be view from their tooltip.
3. It is now possible to check the number of players in preparation for Territory War and their loading statuses. This can be viewed at the top of the map, in Strategist mode, and when preparing.
Collapsed:

Displayed:
Those in preparation refers to the number of players that have fully loaded the map, that are spectating, and those that are currently loading it.

Indicates that this Warlord has finished loading the map.
Indicates that this Warlord is still loading the map.
4. Added the ability to search for cities, villages and forts on the World Map. You can find the fief you're looking for by simply searching for its name and choosing it from within the search list.




5. Improved upon unit motion synchronization and their motions should now be more fluid.
IV、 Bug Fixes
1. Resolved an issue where models in the Unit Challenges menu would sometimes remain.
2. Resolved an issue where expired Auxiliary Units could still be taken into your army by talking to the Watchman. (Though, they wouldn't actually be taken into battle)
3. Resolved an issue where some text didn't fit within the borders.
4. Resolved an issue where the display effects of maul heroes' combo strikes would disappear.
5. Resolved an issue with hull display for large ships setting forth from Bartholia.
6. Resolved an issue where the rein component of the All-Father's Set didn't display correctly.
7. Resolved an issue where Archer Militia would no longer have their bows after changing attire at max level.
8. Resolved an issue where the Eel Mount Attire model didn't display correctly on the World Map.
9. Resolved an issue where some the models of some attire combinations didn't display correctly on the World Map.
10. Resolved an issue where the sound would disappear when in the Fenrir's Pack menu.
V、 Unit Changes
Sigrun's Shieldmaidens Adjustments
1. Adjusted the timing of the buff acquired when using Defensive Measure while the Shieldmaidens wield their spears. They will now buff allies when they are close enough and will no longer be forced to raise their shields.
2. Improved the AI of Odin's Bulwark while the Shieldmaiders wield their spears. Sigrun's Shieldmaidens will now battle more actively when near the hero, and will use Shield Bash more often.
3. Boosted their Last Stand. Now, when Sigrun's Shieldmaidens are in spear-formation they will no longer be knocked down by cavalry shield charges. Yet, cavalry units can still attack them from behind to break their formation.
4. Sigrun's Shieldmaidens may now use Sprint while Odin's Bulwark is active


