May 14 Update and Maintenance Log05/13/2026
Greetings, Warlords!
We will conduct maintenance updates during the following time:
APAC: May 14, 14:00-17:00 (UTC+8)
EU/AMS: May 14, 07:00-10:00 (UTC+1)
The maintenance is expected to last for 3 hours. After the maintenance, we will distribute Bronze Coins *8000, Honour *300, and Unit Medal *15 as compensation. Warlords, please arrange your playtime accordingly.
The update will contain the following:
I. Update Highlights
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All or Nothing event is open; participate in the mode to earn great rewards such as the historical season weapon Sealed Attire selection box;
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Echo Treasury Phase 4 is open, adding new returning attires to the prize pool, with more classic appearances returning for a limited time;
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Attire Chests [War Stampede] returns for a limited time; Unit Illusion Orb [Winged Hussars - Golden Spike] and [Dagger-Axe Lancers - Wildfire] are available;
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Season Runes balance adjustments; effects of the [Hwarang Resolve], [Divine Right], and [Competitive Edge] Runes are adjusted;
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In-match Loadouts now support canceling applied presets, further improving the gameplay experience;
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Certain level maps, House Vault, and multiple system issues have been optimized and fixed, making the overall experience more stable and smooth.
II. Events
1. All or Nothing event opens, claim historical season weapon Sealed Attires for free!
Event Details:
In the All or Nothing mode, consecutively winning battles accumulates stars; a single loss will clear all previously obtained stars. The number of stars required for different quality chests is as follows:
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1 Star: Iron Treasure Trove
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2 Stars: Silver Treasure Trove
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3 Stars: Gold Treasure Trove
When opening the [Gold Treasure Trove] for the first time, you are guaranteed to obtain [Historical Season Weapon Sealed Attire Selection Box] *1.
The Historical Season Weapon Sealed Attire Selection Box includes: [S12], [S13], [S14], [S15], [S16], [S17], [S18], and [S19] season weapon Sealed Attires.
Gameplay Rules:
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This All or Nothing uses the Leadership refund mode: Leadership will no longer be refunded after a Unit dies, but 50% Leadership of the remaining troops will be refunded upon retreat.
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All Units except Lionroar Crew, Falconetti Gunners, and Empire Chariot will be available for Warlords to choose and use freely.
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Equipment, Units, and Artillery are all provided by the system. In this All or Nothing, equipment used by the Hero is all Reforge Equipment.
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All Warlords' Leadership is 1800.
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The attacker can deploy 2 Rare Artillery, and the defender can set up 1 Rare Artillery.
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Season seal effects are invalid; a maximum of 5-star Units can be deployed.
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Up to 3 players can form a group.
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The number of Cavalry Units all players can deploy is limited; each person can deploy a maximum of 3 Cavalry Units.
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Banners on all maps can only be interrupted and captured by the Hero; Units will no longer interrupt capture.
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Each time respawning/changing Units at the Supply Point, the Unit can gain a 30% movement speed increase that lasts for 8 seconds.
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Special Notes:
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The quest counter obtained at the end of the match is halved.
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This only affects quests settled by total quantity, e.g., "Accumulate 2000 Troop Kill Score in any mode of Field Battle or Siege Battle". Quests settled by match rounds are unaffected, e.g., "Participate in 5 matches in any PVP mode".
Event Duration:
May 14 (after maintenance) – May 28 (before maintenance)
Specific gameplay opening times can be checked in [J] - [Events] in-game.


2. Champion Login Gift event opens for a limited time!
Event Details:
During the event, log in daily to claim sign-in rewards. A total of [Proof of Hope *65], [Silver Key *5], and [Greater Scroll of Glory *5] can be claimed during the event.
Event Duration:
May 14 (after maintenance) – May 28 (before maintenance)
3. Echo Treasury Phase 4 is Live: New returning attires are available!
Event Details:
Echo Treasury Phase 4 is now live. Participate in the returning map modes in [J] - [Events] for a chance to obtain Echo Mark, Echo Badge, and Echo Coin - War Horn.
The following returning attire selection boxes will be added to the Echo Treasury this phase:
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[Echo Legendary Attire Selection Box · Ⅳ]: Level 100 returning attires from the S6, S7, S8, and S11 Battle Pass.
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[Echo Epic Attire Selection Box · Ⅳ]: Level 1 returning attires from the S6, S7, S8, and S11 Battle Pass.
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The aforementioned returning attires will also be added to the [Echo Legendary Attire Selection Box] and [Echo Epic Attire Selection Box], which drop by chance from returning map modes.
*Echo Coins - War Horn will expire and be removed after the May 28 maintenance. Warlords, please pay attention to the usage period.
Event Duration:
Echo Treasury Phase 4 open duration: May 14 (after maintenance) – May 28 (before maintenance).

4. Attire Chests [War Stampede] Returns for a Limited Time
Attire Chests [War Stampede] opens for a limited time; Unit Illusion Orb [Winged Hussars - Golden Spike] and [Dagger-Axe Lancers - Wildfire] are available!
Limited-Time Obtainment Period:
May 14 (after maintenance) – May 28 (before maintenance)
Warlords can go to [G - Attire Chests] to obtain. Drop Rates are as follows:
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Legendary Quality Rewards - 5.28%
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Epic Quality Rewards - 12.37%
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Rare Quality Rewards - 36.90%
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Common Quality Rewards - 45.45%
Special Notes: For every 80 draws, you are guaranteed to obtain one Legendary quality Illusion Orb. Before all Illusion Orbs of this phase are obtained, there will be no duplicates. Detailed draw information can be viewed in the event menu.

5. Map Rotation: [Vanguard Trials] Series Maps Open!
Event Details:
The event map [Decisive Showdown] is closed, and [Vanguard Trials] is now open!
The [Vanguard Trials] map pool includes: Wall Fort, Sun City, Hidden City, Harbour City Siege, Dasuo Fort
Event Duration:
May 14 (after maintenance) – May 20, 23:59.
*Detailed information can be checked in [J] - [Events] in-game.





III. System Adjustments & Optimizations
1. Season Runes Balance Adjustments
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Hwarang Resolve: Damage taken reduced by 10%; When in Knockback, Knockdown, Knockup, and Concussed states, Damage taken is additionally reduced by 5% → 25%
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Divine Right: When releasing non-Ranged [Damage] skills, increases Defense of all types by 25%, lasting for 8 seconds
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Competitive Edge: When Health is below 25%, Hero Damage taken is reduced by 50%
2. Equipment System Optimizations
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Loadouts now support canceling applied presets in-match;
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Fixed an issue where weapons and skill sets did not synchronously switch in-match after applying Loadouts during the countdown phase;
3. Map & Level Optimizations
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Imperial Showdown: Fixed an issue where NPCs would become unresponsive;
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Conqueror's City: Fixed an issue in PvP mode where the ownership of Supply Point C in the upper right corner displays incorrectly;
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Harbour City Siege (Siege / Ranked Battles):
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Added several groups of defensive Artillery in the defender's base Supply Point area;
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Attacker's first respawn waiting time: 30S → 20S; time increase per death: 20S → 25S;
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Defender's first respawn waiting time: 30S → 20S; maximum time limit: 75S → 60S
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Hao Jing (Siege):
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Added a group of defensive Artillery at the intersection near the defender's base respawn point;
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Defender's first respawn waiting time: 15S → 20S; maximum time limit: 60S → 65S; time increase per death: 15S → 20S
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Reginopolis (Siege / Ranked Battles):
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Attacker's first respawn waiting time: 30S → 20S;
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Defender's first respawn waiting time: 30S → 15S; time increase per death: 20S → 30S
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Valley Fortress (Siege / Ranked Battles):
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Attacker's first respawn waiting time: 30S → 20S; maximum time limit: 75S → 65S; time increase per death: 20S → 15S;
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Defender's first respawn waiting time: 30S → 20S; time increase per death: 20S → 25S
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Riverlands Castle (Siege):
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Attacker's first respawn waiting time: 25S → 20S; maximum time limit: 55S → 60S; time increase per death: 15S → 20S;
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Defender's first respawn waiting time: 25S → 20S; maximum time limit: 65S → 60S
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4. Territory War & GvG Experience Optimizations
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Territory War: Fixed an issue of abnormal Prestige display on the declare-war prompt UI
IV. Other Adjustments & Optimizations
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Dual Blades [Bo-Shurikens] skill tag adjusted to [Ranged Damage];
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Fixed an issue where the Spear's third Normal Attack Damage was abnormally low;
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Fixed an issue where some entries in the Dual Blades [Marked for Death] skill descriptions were displayed in English;
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Fixed an issue where Warlords occasionally could not set up Artillery;
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Fixed an issue where multi-language mail content transfer failed during server transfer;
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Fixed an issue where temporary inventory slots were not normally deleted while offline;
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Fixed an anomaly that could occur when closing the video in the Unit Tree interface;
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Fixed an issue in the Knight team UI where the shared lineup text exceeded the frame;
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Fixed an icon error for the "Echo" series attire selection boxes;
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Fixed an issue where Unit attires incorrectly appeared in the Mount category of the Store.


