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September 29 Update and Maintenance Log
09/26/2025

Greetings, Warlords!
We will conduct maintenance updates during the following time:
APAC: September 29, 13:00-17:00 (UTC+8). EU/AMS: September 29, 6:00-10:00 (UTC+1). The maintenance is expected to last for 4 hours. After the maintenance, we will distribute Bronze Coins *8000, Honor *400, and Unit Medal *20 as compensation. Warlords, please arrange your playtime accordingly.
The update will contain the following:
 

I. Golden Autumn Celebration Month – Rewards Unleashed!

1. Celebrate the Autumn – Log in Now for Treatise x10!

Event Details:
Warlords who log in to the game between the onset of the new season's maintenance and before 12:00 on September 30 will receive Treatise x10 via in-game mail.
Mail is valid for 30 days—be sure to claim before it expires!
Distribution Time:
Mails will begin to be sent after 12:00 on September 30.
 

2. Second Login Event: Claim Your Daily Free Gift!

Event Details:
Log in daily during the event to receive sign-in rewards. Each day, Warlords may claim: [Treatise] x5, [Sanctified Relic Box] x1.
Across the event, a total of [Treatise] x50 and [Sanctified Relic Box] x10 can be claimed.
Event Duration:
September 29th (After maintenance ) - 00:00 on October 17th.
 

3. October Exclusive Event: The All-New PVE [War at Daybreak] Dawns!

Event Details:
On an ancient battlefield, a forgotten rebel host stirs at a dark god's call. Answering the War God's summons, the Warlords must purge these "Fallen Zealots." The god whispers, battle ardor surges! While the eldritch blight endures, the fighting shall not cease!
Rules & Gameplay:
(1) Challenge Rules: During the event, rebel forces of three tiers will periodically appear across the World. Warlords may undertake challenges solo or with allies. 1-star and 2-star rebels may be faced by any number of Warlords, while confronting 3-star rebels requires a squad of up to five Warlords.
(2) Refresh Rules:
  • 1-star, 2-star, and 3-star rebels will refresh every day from 12:00 to 22:00 (excluding certain special periods).
  • No rebel forces appear on the World map during Territory Wars on Tuesday and Saturday.
(3) Limited-Time Buff System: Vanquishing 1-star rebels grants a temporary buff. Event buffs are divided into: Battle Buffs, World Exploration Buffs, and Special Buffs. Battle Buffs only apply when fighting against [War at Daybreak] event enemies. Each Warlord may accumulate multiple buffs at once.
  Battle Buffs:
    Mark of Daybreak - Bloodthirst: Units gain Lifesteal +8%.
    Mark of Daybreak - Onslaught: Units gain Lifesteal +8%.
    Mark of Daybreak - Ironwall: Units gain Lifesteal +8%.
    Mark of Daybreak - Recovery: Units heal 1% Max HP per sec.
    Mark of Daybreak - Quiver: Units' Ammo +1000%.
    Mark of Daybreak - Sundering: Units' attacks break Block on hit.
  World Exploration Buffs:
    Mark of Daybreak - Supply: Greatly reduces Food consumption rate.
    Mark of Daybreak - Gale: Reduces Food consumption rate.
  Special Buff:
    Mark of Daybreak - Bounty: Completing [War at Daybreak] will grant additional loot, which is shared among squad members.
(4) Reward Rules: Defeat enemies to earn guaranteed event-exclusive exchange tokens: [Light Badge]. Maximum of 120 [Light Badge] drops per day. Defeating 3-star enemies yields bonus rewards: [Sanctified Relic Box], limited to 3 drops per day.
Event Reward Details:
(1) [Sanctified Relic Box]: Open for a chance to receive [Epic Hero Schematic Crate], [Pure Wisdom], [Artificer's Stones], and other rare treasures.
(2) [Light Badge]: This event-exclusive token can be exchanged in the event shop for [Sanctified Relic Box], [Epic Hero Schematic Crate], [Pure Wisdom], random [Doctrinal Alchemy] Dcotrine V, [Treatise], and more.
Full details are available in the item menu.
Event Duration:
World Challenge Period: September 29th (After maintenance) - 23:59 on October 12.
Exchange Period: September 29th (After maintenance) - October 23th (Before maintenance)
The exact open times may vary—refer to in-game updates.

4. Attire Chests [Crimson Meteor] Unveiled—Legendary Tradeable Illusion Orbs Arrive!

Event Details:
The limited-time [Attire Chests - Crimson Meteor] are now open! Discover brand-new unit Illusion Orbs: [Imperial Pike Guards - Crimson Mist] and [Shenji Grenadiers - Meteor]—each boasting dazzling new effects!
Limited Acquisition Window:
September 29th (After maintenance) - October 23th (Before maintenance)
Featured Illusion Orbs:
[Imperial Pike Guards - Crimson Mist]
A unique orb etched with the mark of the Imperial Pike Guards, blazing with fire-red radiance when equipped. As your unit executes [Advance], witness a burst of fiery brilliance flare across the battlefield.
Note: This Illusion Orb changes only the visual effect of the unit’s [Advance] skill; combat strength remains unchanged.
[Shenji Grenadiers - Meteor]
An exclusive orb inscribed with the insignia of the Shenji Grenadiers, transforming the [Throw Grenades] skill into a dramatic meteor strike from the heavens.
Note: This Illusion Orb changes only the visual effect of the unit’s [Throw Grenades] skill; combat strength remains unchanged.
Drop Rate Details:
Warlords may obtain Illusion Orbs in [G-Attire Chests], with the following drop rates displayed:
Legendary quality – 5.28%
Epic quality – 12.37%
Rare quality – 36.90%
Normal quality – 45.45%
Special Notice:
(1) For every 80 draws, you are guaranteed one Legendary Illusion Orb. After 160 draws, you are guaranteed to obtain all Legendary Illusion Orbs in this event. (2) Illusion Orbs received from draws are tradeable in the Market.
Full draw details can be viewed in the event interface.
 

5. Celebration Week in Conqueror’s Blade — Command Elite Units for Free!

Rally the finest Units and lead your armies without restraint!
During Celebration Week, take command of 30 top-tier, fully upgraded units—absolutely free! These legendary soldiers, famed for their performance in high-ranked battles and Territory Wars, now await your orders.
Log in now, claim your units, and charge across the battlefields with unrivaled strength!
Event Details:
All Warlords who have reached level 9 can click the event button at the top of the main screen to claim the Celebration Week Unit Pass. Once activated, you’ll be able to deploy any featured unit in the matchmaking interface.
Enjoy free access to these elite forces from September 29th (after maintenance) until 23:59, October 8th! During the event, you can also upgrade your Unit Pass with a small Sovereign fee to greatly extend premium access to these powerful units.
Note: Upgrading your Unit Pass is only available while the free play event is active—don’t miss your chance, Warlord!
Once claimed, these elite units are available for Siege Battles, PvE, and Ranked Battles (not usable in the World or Territory War).
For full details, please see the event page in-game.
Event Duration:
Free Unit Pass use & upgrade duration: September 29th (after maintenance) – October 8th, 23:59
Upgraded Unit Pass validity: September 29th (after maintenance) – November 8th, 23:59
 

6. New Season 5-Star Unit [Order of the Dragon] Pre-Order Begins!

Event Details:
5 - Star Unit – [Order of the Dragon] Deluxe Pre-order Bundle
Includes:
[Order of the Dragon Unlock Token] ×5
Exclusive Hero Avatar: [Dragon's Judgment] ×1
[20% Discount Coupon] ×2 (Tradable)
Event Duration:
  September 29th (After maintenance) - 0:00, October 12th
 

7. Cumulative Spending Event Now Live!

Event Details:
Spending Sovereigns to earn Golden Key and special event tokens!
Event tokens can be exchanged for precious items such as Curio, Legendary Artillery Selection Box, Lotus Water, Universal Challenge Voucher, and more.
Spending Event Duration:
September 29th (After maintenance) - 0:00, October 16th
Exchange Shop Duration:
September 29th (After maintenance) - October 23th (Before maintenance)
 

8. Limited-Time Bundles! Discounts on All Kinds of Goods!

Event Details:
Brand-new celebration bundles are now available! Enjoy hot deals on Epic Hero Schematic, Forging and Reforging resource packs, all at limited-time prices.
Event Duration:
September 29th (After maintenance) - 0:00, October 16th
 

II. System Adjustments & Optimizations

1. System

(1) Improved and refined the display of battlefield points for a smoother visual experience.
(2) Added a new setting for [In-match Battlefield Point Display], allowing you to choose between [Center], [Right], or [Hidden] display options.
(3) Introduced skill tags for weapon, making skills clearer at a glance.
(4) Enhanced the nickname editing feature for a more intuitive experience.

2. Spear

Mounted Skill Adjustments
(1) Left Mouse Button: Thrusts at enemies, dealing 160% Piercing Damage (identical to the previous Right Mouse Button thrust), does not consume Stamina.
(2) Right Mouse Button: Charge forward for 3 seconds, dealing 120% Piercing Damage and knocking back all Units in your path. Enemies struck by the charge will have all Defense reduced by 20% for 5 seconds. Charging consumes both Hero Stamina and Mount Stamina; if either is insufficient, you cannot charge. During the charge, pressing either the left or right mouse button will Stab enemies and immediately end the charging state.
(3) Mounted Charge: Knocks up all Units along the path, cannot be interrupted by obstacles or Dazed effects.
Spear Skill Damage Coefficient Adjustments:
(1) [Dragon's Roar] Piercing Damage coefficient: 58% → 68%
(2) [Heaven's Fury] Piercing Damage coefficient: 60% → 80%
(3) [Hurricane's Edge] Slashing Damage coefficient: 53% → 70%
(4) [Lugh's March] Hero cannot be Breaked while using this skill. Slashing Damage coefficient: 30% → 50%
(5) [Combat Dismount] Piercing Damage coefficient: 180% → 200%

3. Units

Queen’s Knights
[Run 'Em Through] Basic duration increased from 3 to 5 seconds. After the initial thrust, the unit will seek out a new enemy based on its position and the distance to enemies, initiating another thrust. Consecutive thrusts are not affected by cooldown, but the number of attack targets is reduced by 1, and these thrusts no longer have damage reduction.
Huskarls
(1) [Skald's Song] Duration Adjustment
  The duration of the first verse of the war song has been increased from 6 seconds to 15 seconds.
  The duration of the second verse of the war song has been increased from 8 seconds to 20 seconds.
  The duration of the third verse of the war song has been increased from 10 seconds to 25 seconds.
(2)New Skill [Song Unending]: While [Skald's Song] is active, the unit can perform the war song again to rekindle fading morale, lasting 15 seconds, with a 50-second cooldown.
  While [Skald's Song] is being cast, [Song Unending] cannot be used.
  [Song Unending] inherits the recovery effects from the final node of Unit Training (bottom path).
  [Song Unending] also inherits the effect of the unit trait tag [Heim's Warsong].
(3)The effect of [Heim's Warsong] during [Skald's Song] is adjusted: While [Skald's Song] is active, they are inspired and damage taken is reduced by 40%.
(4)The recovery effect from the final node of Unit Training (bottom path) is adjusted to restore 1% Max Health per second, lasting for 20 seconds. And any increased damage taken effect during [Skald's Song] is removed.
(5)The slow effect from the final node of Unit Training (middle path) is adjusted to 6%, and the Stunned effect at full stacks is adjusted to 2 seconds.
(6)Improved target acquisition logic for [Boar Snout], [Gathering Storm], [Sea Surge], and [Huskarl Charge], allowing the Huskarls to move more effectively toward targets for attack.
(7)Normal attack interval decreased by 28%.
Modao Battalion
(1) Optimized the target selection logic of [Modao Defence], allowing for more precise attacks on enemy units.
(2)[Modao Defence]: Number of attack targets +1.
(3)[Modao March]: Number of attack targets +1, Block Break +100.
(4)After [Carnage] is used, [Modao March] will be automatically triggered once.
Claymores
(1)[For Freedom!]: Now removes any control effects from the unit when used.
(2)[For Freedom!] cooldown reduced from 60s to 45s.
(3)The buff duration for [For Freedom!] now displays in the Hero status bar.
(4)After [For Freedom!] ends, debuff effects are adjusted: movement speed and attack speed reduction changed from 50% to 25%, and damage taken increase changed from 40% to 20%.
(5)[Claymore Strike] skill execution optimized to prevent premature interruption.
(6)[Claymore Strike] skill damage increased by 20%.

4. Unit Mastery Adjustments

Landsknechts
General Adjustments
  (1)Improved the [Phalanx] and [Wedge] formations; soldiers are now positioned more closely together when forming up.
  (2)Improved formation behavior for [Phalanx] and [Wedge]; after forming up, soldiers will automatically enter [Brace Halberds] state.
  (3)Increased [Battle Charge] duration from 6 to 8 seconds.
Mastery Nodes
Node 1: +180 Health
Node 2: +50 Slashing Defence
Node 3: +210 Health
Node 4: +50 Piercing Defence
Node 5: Halberd Master
  [Stab and Hook] no longer interrupts [Brace Halberds], [Battle Charge], and similar actions. For 10 seconds after using [Stab and Hook], the next attack will deal extra 750 damage.
Node 6: +200 damage dealt to Melee Unit
Node 7: -150 damage taken from Melee Unit
Node 8: Proficient Handling
  During [Stab and Hook], the interval between special attacks that inflict Bleed and Slow is reduced by 60%.
 

III. Other Bug Fixes and Optimizations

(1) Fixed an issue where [Fusillade Doctrine] Doctrine was granting abnormal damage bonuses to [Cavalry].
(2) Fixed an issue where the formation display for [Berserkers] units was incorrect in the unit interface.
(3) Fixed an issue where [Toughness] Doctrine displayed the wrong unit compatibility.
(4) Fixed an issue where the effect of [Iron Cavalry] Rune was abnormal. The effect has been adjusted: the Immunity for [Lancer Cavalry] now triggers at most once every 30 seconds.
(5) Fixed an issue where rankings on the battle results panel could be sorted incorrectly.
(6) Fixed an issue where support point acquisition could be abnormal.
(7) Fixed an issue where excessive penalties could be awarded after causing friendly damage in special circumstances.
(8) Fixed an issue where [MVD] attribution could display incorrectly after battle.
(9) Fixed an issue where the [Exchange for Artillery] side quest would cause navigation errors in some Capital cities.
(10) Fixed an issue where the error prompt for insufficient family level when declaring war in [Territory War] was incorrect.
(11) Fixed an issue where descriptions for training stages in [Drillmaster’s Trials] were inaccurate.
(12) Fixed an issue where some unit attire would cause model display errors when wearing other helms.
(13) Fixed an issue where map names were missing when attacking [Outpost] battlefields.
(14) Fixed an issue where incorrect error prompts were shown when using [Border Fort] for cross-region actions during Territory War.