Adjustment Plan and In-Depth Reflections on the Empire Chariot08/12/2025
Dear Warlords,
May this letter find you well.
The ecosystem and the balance of the battlefield are the very heart of Conqueror's Blade. As a game committed to long-term operation, we continually strive to introduce fresh inspiration and mechanics that enrich every battle, steering clear of the cycle of three "ordinary" units each season. Since the inception of the Empire Chariot, we've been right there with you — closely following every discussion, highlight montage, memorable battle report, and of course, every bit of feedback, be it praise, criticism, or suggestion. We read and cherish every word.
We deeply understand that this groundbreaking unit, while bringing new excitement to the battlefield, has also created significant polarization in its reputation and led to less-than-ideal confrontational experiences. Today, we wish to speak candidly with you — to share our design philosophy, our journey of reflection, and, most importantly, the future vision for the Empire Chariot.
Our Intention: A "Battlefield Lever" That Balances Risk and Reward
First, let us be honest about why we chose this direction for the chariot.
For Conqueror's Blade, this is a bold experiment. With the Hero personally at the reins, fighting solo, the Empire Chariot stands apart from conventional Cavalry and Infantry. There is no traditional margin for error — if the player driving the chariot falls, the unit is left defenseless. This extremely low margin for error means the chariot must provide sufficiently high rewards for the risks involved — otherwise, it would end up ignored and irrelevant on the battlefield.
Our vision was for the chariot, with its unique mechanics, to act as a variable on the battlefield — breaking through the solidifying meta and igniting fresh possibilities and tactics.
Yet, as we have seen, this blend of high risk and high reward has resulted in an enormous disparity in performance, causing frustration for many Warlords.
Why "We Did Not Act Quickly": A Careful and Thorough Inquiry
"Why haven't you adjusted the chariot yet?" — This is by far the question we hear most often, and it weighs heavily on us. It's not that we're unwilling — it's that we cannot act rashly. After the chariot's launch, we found ourselves at odds with the data: win rates, damage output, and other key metrics weren't remarkable. After the July 17th adjustments, these numbers further declined, except for somewhat high support scores, which align with our original intent. Meanwhile, community feedback has become increasingly polarized.
When cold statistics conflict with your passionate, lived experiences, we choose — without hesitation — to trust every Warlord's firsthand account.
Because of this, we did not rush to quick numerical adjustments, but embarked on a long, necessary "stealth phase." While it may have seemed we were silent, in truth, we never paused:
We reached out to Warlords across the world, from all ranks and backgrounds, holding in-depth conversations about the chariot's true impact.
We invited many familiar content creators to offer professional analyses of its strengths and weaknesses.
We even held several closed test matches with top CBL teams, giving us firsthand insight into the chariot's impact in elite play and facilitating detailed researches with the players.
And, of course, we meticulously categorized and studied every piece of feedback from new, veteran, and returning Warlords in the community.
Our silence wasn't a delay — it was preparation for the very best response.
The Road Ahead: Returning to Mechanics and Finding Solutions Together With You
After this long period of research, what have we concluded?
As expected, we discovered that the chariot's largest issue isn't raw "strength," but "uncertainty" — its impact varies drastically depending on battlefield environments.
Some Warlords have mastered strategies and units that effectively counter the chariot, while for others, its presence disrupts nearly all their trusted tactics. This challenge isn't just about gameplay or ranks, but also reflects regional differences in battlefield styles.
Ultimately, these disparities have stretched the chariot's performance gap even further — explaining why the data appears stable while some Warlords struggle deeply with their experience.
Thus, we are convinced: mere numerical tweaks cannot solve the chariot's problem.
The true solution lies at its core — mechanics.
In response to your chief concerns about "continuous ramming," "lack of counterplay," and the "wall-climbing" bug, we now have a clear plan:
On the chariot "wall-climbing" bug: This issue touches deep engine mechanics and is tougher than expected. Still, we solemnly promise: we will not shy away. We will continue to allocate resources until it is fully resolved — and the battlefield is fair once more.
On gameplay mechanic adjustments: We have three main directions. These are not final decisions, but open drafts to discuss together — your input is invaluable!
Plan One: Introduce a "Resilience" Mechanic
The chariot begins with a set amount of Resilience. Each time it takes damage from different units or specific types of attacks, its Resilience decreases. At zero, the chariot enters a clear stun state (such as a brief halt). With this change, every effective hit weakens the chariot's threat and narrows its performance range across different battlefield scenarios.
Plan Two: Adjust the "Damage" Curve
The chariot's damage output will be tied to its current health. At full health, it strikes harder than ever; as its health drops, its lethality wanes. This approach captures our original intent — strong impact but diminished staying power and late-game potential. Naturally, excellent skillful play will shine even brighter.
Plan Three: Adjust the "Control Effect" Levels
The chariot's control effects (knockback/knockdown) will scale with its speed. High-speed charges remain devastating; slow "scraping and bumping" no longer trigger strong control. This rewards skilled "charge" plays instead of mindless "grinding" tactics, elevating the strategic depth for both sides.
Before closing, there is something especially important we must share:
These plans are all in conceptual stages. They are directions, not verdicts. We will shape, combine, and evolve them based on your feedback — and even pursue brand new possibilities.
Most importantly, and this we emphasize: these adjustments target the chariot's mechanics, not simple stat reductions.
Our goal is dynamic balance. We may compensate in one area as we tune down another, optimizing damage and counterplay.
For example, if Plan Three is adopted, weakening control effect at low speeds, we might increase charge damage at high speeds or adjust the speed curve.
Our goal is to ensure that the chariot's strength remains within a fair and healthy range, while making its impact depend more on the Warlords' skill and tactical planning, rather than on a troublesome mechanic.
So now, as we close this chapter, we formally pass the pen to you.
From this moment, the future of the chariot is no longer a one-sided announcement, but a question we explore together. Every discussion, every suggestion, is a beacon that guides us through uncertainty.
Thank you for your patience and passion. Challenges may lie ahead, but we eagerly look forward to forging onward at your side — to witness together, a more vibrant Conqueror's Blade.