July 10 Update Log07/09/2025
Greetings, Warlords!
We will conduct maintenance updates during the following time:
APAC: July 10, 14:00-17:00 (UTC+8). EU/AMS: July 10, 7:00-10:00 (UTC+1). The maintenance is expected to last for 3 hours. After the maintenance, we will distribute Bronze Coins *8000, Honor *300, and Unit Medal *15 as compensation. Warlords, please arrange your playtime accordingly.
The update will contain the following:
New Content
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[Hangu Pass] map has been added to the Siege Battles matchmaking map pool.
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[U] - Barracks interface optimization:
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Added detailed explanations for precise filtering rules.
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The Units list will now automatically center on the selected Unit when refreshed.
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The Units list now displays an indicator for Units restricted by [Campaigns].
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In the settings interface (accessed via ESC), a tooltip showing the current season level has been added to the player's avatar.
System Adjustments and Optimizations
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Improved the battle pace and experience of the new-player matchmaking map [Heilung Fjord].
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Optimized the [Hashashins] targeting and turning logic after using [Prowl].
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Fixed the animation issue caused by repeatedly pressing the V key for [Hwarang].
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Optimized the shield block coverage area for Shield & Spear Hero to better match the visual size and position of the shield.
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Adjusted and optimized AI Hero unit-switching strategy; AI Hero will now change Units more frequently.
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[Hangu Pass] Map Balance Adjustments
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Moved one set of attacker spawn and supply points at the outer perimeter of the [Camp] closer to the battlefield, shortening the left-flank assault route.
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Widened the accessible area atop the right-side rampart at the [Camp], and added a new path leading directly from inside the camp onto the rampart.
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Improved terrain around destructible walls near the [Camp].
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Other Bug Fixes and Optimizations
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Fixed an issue where [Dagger-Axe Lancers]' [Rally to Me] could sometimes fail to trigger consecutive counterattacks.
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Fixed an issue where [Rattan Vipers] could sometimes not use active skills after climbing Siege Ladders.
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Fixed missing text on the eighth Mastery Node for [Demesne Arquebusiers].
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Fixed an issue where Training Nodes [Shoulder to Shoulder] and [Force] for [Demesne Pikemen] were not effective.
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Fixed an issue where Hero might be unable to interact with NPCs after dismounting with the [Q] key.
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Fixed an issue where Hero could get stuck on a wall step in the [Sun City] map.
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Fixed an issue where Units could get stuck at a certain point on the [Hangu Pass] map.
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Fixed an issue where a system prompt interface overlapped on the [Deploy & Defend] map.
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Fixed a model issue for [Qin's Footbow] in the personal tent.
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Fixed abnormal Siege Battles record counting in [Career] - [Ranked Battles].
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Fixed duplicated Doctrine options in the Rare Doctrine Selection Box.
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Fixed a character model display error in the [Vanguard Archers] building screen.
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Fixed the missing skill preview button in the Season Challenge for [Empire Chariot].
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Fixed a rare issue where the filter reset function failed in the [U] - Barracks interface.
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Fixed occasional incorrect Unit count display in the Unit Training Camp.
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Fixed a location on [Hangu Pass] where Heroes could accidentally drown.
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Fixed an issue where attackers could prematurely capture defenders' main base supply point on [Hangu Pass] at match start.