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May 29 Update Log
05/28/2025

Greetings, Warlords!
We will conduct maintenance updates during the following time: APAC: May 29, 14:00-17:00 (UTC+8). EU/AMS: May 29, 7:00-10:00 (UTC+1). The maintenance is expected to last for 3 hours. After the maintenance, we will distribute Bronze Coins *8000, Honor *300, and Unit Medal *15 as compensation. Warlords, please arrange your playtime accordingly.
The update will contain the following:
 

I. Festival Series Events: More Rewards Await You!

1. Dragon Boat Festival Login Rewards!

Event Introduction:
Celebrating the Dragon Boat Festival brings wishes of peace and happiness! As the festival approaches, we've prepared substantial login rewards for all Warlords!
Warlords who have logged in during the current Season will receive exclusive Dragon Boat rewards via mail on May 31st, including: Treatise x3, Boat Festival Gift x10.
Dragon Boat Gift Item Introduction:
Upon opening the [Boat Festival Gift], you will randomly receive one of the following items:
  [Bean Paste Dumpling]: Use to get 100 Honour, 50 Skill Points, and 10,000 Hero XP.
  [Fresh Meat Dumpling]: Use to get extra rewards for 3 battles, increasing Hero XP and Units XP gains by 100%.
  [Date Dumpling]: Use to get 30,000 Shared Unit XP.
 

2. Dragonhunter’s Mantra Returns with Enhanced Rewards!

Event Introduction:
During the event, Warlords can obtain [Mechanical Rod] through Siege Battles, Field Battle, Free Battles, and Colosseum, with a daily cap of 100 [Mechanical Rod].
Using [Mechanical Rod], you can draw rewards on the event interface. The Dragonhunter’s Mantra reward pool consists of three phases: [Dragon’s Awakening], [Shadowed Relics], and [Endless Hunt].
Opening [Dragon’s Awakening] 300 times guarantees all rewards, including [Pure Wisdom].
After acquiring [Pure Wisdom] in [Dragon’s Awakening], the [Shadowed Relics] pool unlocks. Opening [Shadowed Relics] 500 times guarantees all rewards, including an [Epic Hero Schematic Crate].
After obtaining the [Epic Hero Schematic Crate] in [Shadowed Relics], the [Endless Hunt] pool unlocks. [Endless Hunt] offers opportunities to acquire the all-new epic mount [Golden Dragon], Legendary Kills Announcer [Valor of the Vanguard], and many other rare items.
Event Duration:
From after maintenance on May 29, 2025, to 00:00, June 12, 2025.
After 00:00, June 12, 2025, [Mechanical Rod] will no longer drop, but the event interface will remain open until before maintenance on June 19, 2025. Warlords can continue to use their obtained [Mechanical Rod] to earn rewards or purchase [Mechanical Rod] using Sovereigns.
A maximum of 3,000 [Mechanical Rod] can be purchased during the event.
 

3. Merchant's Trove Season Sealed Attire Event Phase 2 Begins!

Event Introduction:
The first opening is free; subsequent openings require the use of the event-specific item [Sealed Vault Key], with the number required increasing progressively. (Available for purchase directly on the event page)
After opening the [Merchant's Trove] 10 times, you are guaranteed to obtain all rewards, including the [Seasonal Handpicked Sealed Attire Selection Chest II] and [Seasonal Handpicked Emote Selection Chest].
For specific rewards and opening probabilities, please refer to the [O] - [Events] page in-game.
From the [Seasonal Handpicked Sealed Attire Selection Chest II], you can select one of the following attires:
   Bringer of Thunder (Sealed)
   Centurion Attire Set (Sealed)
   Hundred Victories (Sealed)
   Snow Stag Samurai (Sealed)
   Order Grandmaster Attire Set (Sealed)
Event Duration:
From after maintenance on May 29 to before maintenance on June 5.

4. Imperial Store Rewards Upgrade: Top-tier Doctrines Available for Exchange!

Reward Introduction:
A new exchangeable item, [Random Epic Doctrine Chest], has been added, requiring 200 Triumph for redemption. Using it grants one random IV-tier Doctrine.
Purchase Limit:
Each season allows for the purchase of 2 [Random Epic Doctrine Chests].
 

5. Attire Chests Rotation

Event Introduction:
The [Storm Claw Attire Chest], [Akuma's Claw Attire Chest], and [Chaotic Battle Attire Chest] are available. Limited-time return of Dual Blades Legendary Attire [Thunder Strike], Nodachi Legendary Attire [Akuma's Claw], and Pike Attire [Draconium Fatalis]!
Event Duration:
From after maintenance on May 29 to before maintenance on June 19.

6. Hand-picked Doctrine Pool Rotation

Event Introduction:
The [Armstrong's Redoubt] is now open. In [Armstrong's Redoubt], the probability for obtaining Epic-quality Doctrines for Javelin units is increased.
Event Duration:
From after maintenance on May 29 to before maintenance on June 12.
 

II. System Adjustments and Optimizations

1. Units Balance Adjustments

Polearm Infantry Brace Weapons Adjustment:
  Imperial Pike Guards, Pike Militia, Demesne Pikemen, Village Watchmen:
    Brace attack range remains unchanged, but now initiates attacks early as enemies approach the attack range.
    Brace attack's speed boost damage cap increased by 300%. Minimum speed affected by speed boost increases from 4m/s to 9m/s.
  Modao Battalion:
    Number of targets for brace attacks in Modao Defence changed from 2 to 4, with a speed boost damage cap increase of 200%. Minimum speed affected by speed boost increases from 2m/s to 9m/s.
    Under Modao March, the number of targets for Stab/Slash/Push attacks changes from 2/3/1 to 3/3/3.
    Carnage’s number of targets per attack segment when contacting enemies changes from 2 to 3.
  Fortebraccio Pikemen:
    Brace attack Speed boost damage cap increased by 300%. Minimum speed affected by speed boost increases from 5m/s to 9m/s.
  Demesne Pikemen:
    Added [Block Formation], where units will enter brace state upon forming up.
  Imperial Pike Guards:
    Initial health increased from 6884 to 7247.
    [Advance] Piercing Damage coefficient increased from 62% to 80%.
    [Advance] cooldown reduced from 50 seconds to 35 seconds, with a 30% increase to all defenses during the skill duration.
Palace Guards:
  Adjusted [For The Power!] skill attack method: units will first charge towards the enemy, then use Shield Bash upon approaching.
  [For The Power!]'s slashing damage coefficient increased from 80% to 100%, blunt damage coefficient increased from 80% to 100%, and attacks will no longer be deflected when blocked.
  Every enemy killed by [For The Power!]'s shield bash attack reduces [Guard The Throne]'s cooldown by 0.8 seconds.
Imperial Spear Guards:
  Maximum unit size increased from 32 to 40.
  Mastery Node 5: Health recovery increased from 40 health per second to 1% of maximum health per second.
  Mastery Node 6: Damage reduction from 5-star units increased from 200 to 400.
  Mastery Node 7: Damage reduction from Cavalry increased from 200 to 400.
  Spear Sergeants:
  Initial health increased from 7260 to 8508.
  Piercing damage increased from 978 to 1181.
  Maximum unit size increased from 32 to 40.
  Adjusted [Cover Commander] combat style: leveraging the spear's length for more aggressive attacks to enhance attack efficiency, which now reduces enemies' penetration values by 10% per hit, stacking up to 5 times.
  During [Cover Commander], maximum movement speed increased from 5.2 to 7, with added block effects during movement and attack.
  Symmachean Stalwarts:
  Maximum health increased from 7252 to 8432.
  Piercing damage increased from 1003 to 1237.
  Maximum unit size increased from 32 to 40.
  The damage reduction effect during successful blocks in brace state temporarily increased from 12% to 30%, with life recovery effects boosted from 7% to 9%.
  The brace attack's range remains unchanged, but the attack will be launched early as enemies are about to enter the attack range.
  Imperial Javelineers:
  Initial health increased from 6405 to 7035.
  Initial ammo amount increased from 90 to 120.
  Initial piercing damage increased from 1123 to 1201.
  Javelin attack piercing damage coefficient increased from 320% to 350%.
  Shield throw attack piercing damage coefficient increased from 135% to 150%.
 

2. New Unit Mastery

  Demesne Arbalists:
  Node 1: Increase Piercing Damage by 100 points.
  Node 2: Increase shooting speed by 12%.
  Node 3: Increase Piercing Damage by 100 points.
  Node 4: Increase shooting speed by 12%.
  Node 5: Gain skill: [Piercing Bolts], which allows crossbow bolts to pierce up to 2 additional targets and disrupt cavalry charges; damage decreases by 30% for each target pierced. (Does not coexist with other skills)
  Node 6: Increase damage against cavalry by 400 points.
  Node 7: Increase damage against melee units by 400 points.
  Node 8: [Piercing Bolts] apply a 40% slow to cavalry, lasting 3 seconds.
  Rattan Vipers:
  Node 1: Increase Piercing Damage by 100 points.
  Node 2: Increase Piercing Armour Penetration by 100 points.
  Node 3: Increase Piercing Damage by 100 points.
  Node 4: Increase Piercing Armour Penetration by 100 points.
  Node 5: Gain skill: [Poison Barrage], causing small area enemies to be poisoned and take damage equal to 1.5% of their current health per second.
  Node 6: Increase damage against infantry by 400 points.
  Node 7: Increase damage against ranged units by 400 points.
  Node 8: Increase [Poison Barrage] poisoning damage by 300 points per second.
  Ironcap Arquebusiers:
  Node 1: Increase Piercing Damage by 100 points.
  Node 2: Increase shooting speed by 12%.
  Node 3: Increase Piercing Damage by 100 points.
  Node 4: Increase shooting speed by 12%.
  Node 5: Gain skill: [Rapid Fire], greatly increasing shooting speed for 12 seconds.
  Node 6: Increase damage against cavalry by 400 points.
  Node 7: Increase damage against melee units by 400 points.
  Node 8: During [Rapid Fire], randomly throw firecrackers to deal area damage, which will comsume a large amount of ammo.
  Ironcap Archers:
  Node 1: Increase Piercing Damage by 100 points.
  Node 2: Increase Piercing Armour Penetration by 100 points.
  Node 3: Increase Piercing Damage by 100 points.
  Node 4: Increase Piercing Armour Penetration by 100 points.
  Node 5: Gain skill: [Explosive Arrows], which shoots 2 rounds of arrows with attached firecracker causing small area explosions.
  Node 6: Increase damage against infantry by 400 points.
  Node 7: Increase damage against ranged units by 400 points.
  Node 8: Reduce [Explosive Arrows] cooldown time by 9 seconds.
 

3. Basic System Updates

Quest System:
  Optimized rules for continuous victory quests. If you exit the game during a battle and lose, your win streak record will reset. If you win, the win streak count will continue as normal.
Server Transfer System:
  Added an item listing check in the market during server transfers and introduced appropriate notifications.
Replay System:
  The [Battlefield Replay] system is now available to all. Warlords can view recent [Ranked Battles] replays on the [ESC] - [Career] - [Battlefield Replay].
Interface Updates:
  New rule introduction content on [P] - [Character], [U] - [Barracks], and [U] - [Unit Tree] interfaces. Click the [Rules] button at the bottom right of the respective tab to view.
Unit Training Camp:
  Additional Units are now available for training in the Unit Training Camp.
 
 

4. Ranked Battles Related

[Ranked Battles] Settlement Time and Rewards Update:
  Starting from the Silla season, [Ranked Battles] settlement time will be changed to 00:00 (server time) on the Monday of the last week of the season. The settlement will last until the new season, during which [Ranked Battles] will be temporarily closed.
  After the maintenance of the new season, Warlords can log into the game and claim their settlement rewards on the [Ranked Battles] interface.
 

III. Other Bug Fixes and Optimizations

Fixed an issue where the shield position of [Psiloi Slingers] was abnormal when advancing with the Battering Ram.
Resolved the issue where [Hwarang] would unexpectedly replenish ammo when equipped with the [Double Strings] Doctrine.
Corrected the discrepancy between displayed and actual skill names in the training node of [Schutzdieners].
Fixed an abnormal unit model display issue after unlocking the final node of [Incendiary Archers] in the Veterancy.
Fixed the issue of unit models floating after being defeated.
Addressed the unresponsive issue when clicking the increase button in the purchase interface of the [Barding & Tack] shop.
Fixed an issue where using formation commands while climbing stairs would lead to voice loss for units.
Corrected the issue where the color of teammate names would display incorrectly on the [Front] interface.
Resolved an issue where weapon-related quests would progress while trying out Legendary attire in the trial level.